; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=4

_global_script_classes=[ {
"base": "Node2D",
"class": "Bullet",
"language": "GDScript",
"path": "res://Ammo/Scripts/Bullet.gd"
}, {
"base": "Resource",
"class": "Deck",
"language": "GDScript",
"path": "res://Scripts/Deck.gd"
}, {
"base": "Bullet",
"class": "Laser",
"language": "GDScript",
"path": "res://Ammo/Laser.gd"
}, {
"base": "Node2D",
"class": "PanaWorld",
"language": "GDScript",
"path": "res://Scripts/World.gd"
}, {
"base": "KinematicBody2D",
"class": "Unit",
"language": "GDScript",
"path": "res://Scripts/Unit.gd"
}, {
"base": "Node2D",
"class": "UnitAI",
"language": "GDScript",
"path": "res://Scripts/AI.gd"
}, {
"base": "Button",
"class": "UnitButton",
"language": "GDScript",
"path": "res://UIScenes/Scripts/UnitButton.gd"
}, {
"base": "Resource",
"class": "UserData",
"language": "GDScript",
"path": "res://Scripts/UserData.gd"
}, {
"base": "Node2D",
"class": "Weapon",
"language": "GDScript",
"path": "res://Weapons/Scripts/Weapon.gd"
}, {
"base": "Button",
"class": "WeaponButton",
"language": "GDScript",
"path": "res://Weapons/Scripts/WeaponButton.gd"
}, {
"base": "Control",
"class": "WeaponInfo",
"language": "GDScript",
"path": "res://UIScenes/Scripts/WeaponInfo.gd"
} ]
_global_script_class_icons={
"Bullet": "",
"Deck": "",
"Laser": "",
"PanaWorld": "",
"Unit": "",
"UnitAI": "",
"UnitButton": "",
"UserData": "",
"Weapon": "",
"WeaponButton": "",
"WeaponInfo": ""
}

[application]

config/name="PANA2D"
run/main_scene="res://MainMenu.tscn"
config/use_custom_user_dir=true
config/custom_user_dir_name="pana2d"
config/icon="res://icon.png"

[autoload]

Globals="*res://globals.gd"

[display]

window/size/width=1280
window/size/height=720
window/vsync/use_vsync=false
window/stretch/mode="2d"

[gdnative]

singletons=[  ]

[importer_defaults]

texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}

[input]

move_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
move_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
move_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}
move_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
 ]
}

[physics]

common/enable_pause_aware_picking=true

[rendering]

2d/snapping/use_gpu_pixel_snap=true
environment/default_environment="res://default_env.tres"
